Summary:
After reading just two chapters of this book you will begin to see examples of flawed designs at every turn. Doors, computers, televisions, radios, and many other examples show a proper natural mapping to their actions.
This is one of the key concepts I took from reading this book. Not only is it simple and should be easily followed, but often it is ignored. A "natural mapping" means things that move up, down, left, and right in the real world should have controls that move up, down, left, and right rather than flip, rotate, twist, and punch 42 on a keypad.
A description of some basic human psychology is also included in this book. When people look at a device, they attempt to explain to themselves how the device works based on the evidence they can see. Most of the time these are the controls of the interface for a particular device. This can sometimes lead to poor mental models of the operation of the device and result in errors in operation.
Other areas that were particularly interesting in this book were a detailed description of memory, the psychology of errors, and eventually how to bring everything together to create an interface designed to assist the users, not inhibit.
Example:

Provocative Question:
-Background: Norman describes two main locations for knowledge, in the head and in the world, as well as the tradeoffs for both.
-Question: While the virtues of the knowledge of thousands of encyclopedias at your fingertips are obvious, with the increasing ubiquity of "knowledge in the world" through the internet, How do you think this affects the general knowledge of society and our ability to function?
Final Thoughts:
This book was a short, but great, read and I recommend it for anyone who wants to know a little about memory, how humans accomplish tasks, and how humans, despite the many examples in everyday life, continue to confound others with the designs of faucets, doors and telephones.